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Warhammer Online: Age of Reckoning

Warhammer Online: Age of Reckoning

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From: Electronic Arts
Category: Video Games

List Price: $19.99
Buy Used: $0.01
You Save: $19.98 (100%)



New (28) Used (37) Collectible (2) from $0.01

Rating: 3.5 out of 5 stars 181 reviews
Sales Rank: 4238

Format: DVD-ROM
Platform: Windows XP
Genre: online_massively_multiplayer_games
ESRB: Teen
Media: Video Game
Edition: Standard
Autographed: No
Memorabilia: No
Number Of Items: 1
Batteries Included: No
Age: 12 - 20 years
Operating System: Windows XP
Shipping Weight (lbs): 0.4
Dimensions (in): 7.5 x 5.5 x 0.5

MPN: 15656
Model: 014633156560
UPC: 014633156560
EAN: 0014633156560
ASIN: B000TD3IA2

Release Date: September 16, 2008
Availability: Usually ships in 1-2 business days

Features:
  • Undertake a wide variety of PvE quest types related to an army's war efforts,
  • Based on Games Workshop's popular Warhammer fantasy world. Dominated by force of arms and magic, this world provides a rich setting for hundreds of thousands of players to experience the epic nature of war and the glory of battle.
  • Join one of six Armies and fight for the Armies of Order (Dwarf, High Elf and Empire) or the Armies of Destruction (Greenskin, Dark Elf, or Chaos). Wage war across three unique battlefronts.
  • Next generation Realm vs. Realm game system integrating both PvP combat and PvE quests on the same map in support of the greater war.
  • Engage in four levels of RvR combat

Accessories:

Ideazon Warhammer Online: Age of Reckoning Keyset
Ideazon Warhammer Online: Age of Reckoning Keyset
Ideazon Warhammer Online: Age of Reckoning Fragmat
Ideazon Warhammer Online: Age of Reckoning Fragmat
Warhammer Online: Age of Reckoning Guide and Atlas Bundle: Prima Official Game Guide
Warhammer Online: Age of Reckoning Guide and Atlas Bundle: Prima Official Game Guide
Warhammer Online: Age of Reckoning Atlas: Prima Official Game Guide (Prima Official Game Guides)
Warhammer Online: Age of Reckoning Atlas: Prima Official Game Guide (Prima Official Game Guides)
Warhammer Online: Age of Reckoning: Prima Official Game Guide (Prima Official Game Guides)
Warhammer Online: Age of Reckoning: Prima Official Game Guide (Prima Official Game Guides)

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Editorial Reviews:

Product Description
War is everywhere. Warhammer Online: Age of Reckoning will immerse you in a world of perpetual conflict for years to come. Experience the glory of Realm vs. Realm! Declare your allegiance and join hundreds of thousands of mighty heroes on the battlefields of Warhammer. Enter a grim fantasy world where the armies of Order and Destruction collide to determine the fate of nations. Invade enemy lands, besiege imposing fortresses, and sack sprawling capital cities for the glory of your Realm. The Age of Reckoning has begun.



Amazon.com

War is Everywhere

War is everywhere in Warhammer Online: Age of Reckoning (WAR), the new fantasy MMORPG from Mythic Entertainment, the creators of Dark Age of Camelot. WAR features next generation Realm vs. Realm gameplay that will immerse you in a world of perpetual conflict for years to come.

Experience the glory of Realm vs. Realm! Declare your allegiance and join hundreds of thousands of mighty heroes on the battlefields of Warhammer Online: Age of Reckoning to experience the epic nature of war. Enter a grim fantasy world where the armies of Order (Dwarfs, High Elves, and Empire) and Destruction (Greenskins, Dark Elves, and Chaos) collide to determine the fate of nations. Invade enemy lands, besiege imposing fortresses, and sack sprawling capital cities for the glory of your Realm. Wield devastating magic and deadly weapons, battle monstrous creatures, and join your brothers-in-arms in epic Public Quests. Climb the Bastion Stair, carry your Guild Banner into battle, and unlock the secrets of the Tome of Knowledge as you travel the world. Sharpen your blade and prepare to unleash your inner mutation-the Age of Reckoning has begun and WAR IS EVERYWHERE!

Warhammer Online: Age of Reckoning Logo

Key Features

  • Realm vs. Realm (RvR) gameplay means you will never fight alone, but as part of an army of allied players sworn to defend your homeland and conquer enemy Realms. Your every action-every quest completed, every battle fought-contributes to the war effort and can turn the tide of battle, bringing victory to your Realm!
  • Experience the camaraderie of fighting side-by-side with allied players against otherwise insurmountable odds in groundbreaking Public Quests. These cooperative PvE encounters unfold across multiple stages and allow solo players to experience the glory of RvR.
  • Embark on the endless quest to complete the Tome of Knowledge and unlock Warhammer lore, detailed monster information, new abilities and rewards, and major story plotlines. The Tome is also the story of your life in the game, tracking your achievements to share and compare with others.
  • Explore massive Living Cities that become more or less prosperous based on a Realm's overall performance in the ongoing war. Navigate a maze of twisting streets, visit the local tavern, explore a dark under-city, and meet colorful personalities in a city full of adventure.
  • Advanced guild features give unprecedented control to leaders and members, and make guilds an integral part of the war efforts. Guilds can create unique heraldry, capture and claim keeps, and earn Guild Tactics as they grow in power along with their members.
Warhammer Online: Age of Reckoning
Pick your favorite character.
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Warhammer Online: Age of Reckoning
Battle to the end against rivals.
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Warhammer Online: Age of Reckoning
Wander through vivid environments.
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The Warhammer Online: Age of Reckoning servers will go live on September 18th, 2008.




Customer Reviews:
Showing reviews 1-5 of 181
1 2 3 4 5 6 ...37Next »



5 out of 5 stars Just plain fun!   July 23, 2010
Kevin Raulins (Space Coast, FL)
I was an original Warhammer player since day 1. I have got to say that this game has been absolutely fun to play. The tier system is great and the gameplay style is different than your average MMO. It incorporates several new things like public quests and stronghold sieges that I haven't really seen in other MMOs until this game came out. If you like Player vs. Player (PvP) then you will love this game. If you are not into PvP play you will still enjoy the rich Player vs. Environment (PvE) play, however I must warn you, this game might just make you love PvP. The crafting system leaves a lot to be desired, but overall I would say that it is a good buy. If you are not sure, then go to their website and download the free-to-play version and check out the 1st of 4 tiers. You will probably have fun, and don't be afraid to check out the PvP action. It is awesome!


5 out of 5 stars Great MMO   February 22, 2010
Bruce Hoins
1 out of 1 found this review helpful

The PVE on this game is average for an MMO. However it pales in comparison to the PVP. Very well designed.


3 out of 5 stars My Review   January 23, 2010
David Anderson (United States)
2 out of 2 found this review helpful

Pros:
- Interesting classes and abilities
- Fun to play while in a guild
- Guilds level up like characters
- Public Quests
- Grouping is fairly easy due to the system they use
- Tome of Knowledge is cool
- Patches and updates are common
- Can level up from PvE or PvP since you can XP from killing players
- Lots of lore
- Lots of events: holiday events and the sort

Cons:
- Pay per month
- Mediocre music - this is coming from someone who greatly enjoys soundtracks from games.
- Population imbalance: Most people play destruction
- Class imbalance: If you compare order classes to their destruction counterparts, order mirrors are generally superior. For example, the bright wizard and sorcer are supposed to be mirrors of each other, yet bright wizard is greatly overpowered.
- No large PvE encounters. Dungeons are 6 man at the max.
- Laggy servers, especially in fortress battles. To solve this, Mythic simply capped the # of people allowed in a fortress, which results in people being teleported out of the battle.
- City raids were greatly dissapointed. Was a PvE encounter and there were zero order players
- Destruction and Order purposely avoid eachother often in PvP in order to grind renown by killing PvE targets.
- Tons of CC
- Rather than fix current problems, Mythic often just added new content
- Crafting is very poor and underdeveloped
- Obtaining items VIA PvP is very difficult compared to PvE. If you want the best stuff, you will have to PvE, despite this game being marketed to PvP players

Overall, I would recommend this game if you have a guild or a group of friends to play with, if not, I wouldn't.



5 out of 5 stars A Growing Pleasure   December 6, 2009
J. Horton
2 out of 2 found this review helpful

Warhammer Online launched with the intention of reaching over a Million Subscribers. As most know this mark has not been met. However the issues that hurt the games launched have been fixed. Anyone with a day to spare should download the endless trial. The endless trial offers the ability to play tier one completely free for as long as you like. That is not bad at all for a game with four tiers.

The game is great fun and the next update looks to be even better. The previous reviewer before me mentioned that the imbalance to factions was their reason for quitting. I suggest trying the game now that the next update, coming out very soon, includes a system for balancing out factions with the dogs of war system.



3 out of 5 stars After a year of playing, serious problems   October 24, 2009
M. Dicharry (Louisiana)
3 out of 5 found this review helpful

I had high hopes for Warhammer. The ideas in it are very good, and this game could have been a killer. After playing it for a year, having left once and come back, I am reluctantly leaving it again. The problem that Warhammer has been unable to resolve is player number imbalances on the servers. I've played on two servers and they both have the same problem, way more players playing the Destruction "bad guys" than playing for Order. Although I don't know the actual numbers, the Order players are so outnumbered that they have practically no chance of winning in the core "open RvR", PvP fighting. Two nights this week I was unable to find any open RvR action because all the Order player had simply left. Most of the time, Order will try to get a warband going for PvP, and will immediately be run over by Destruction warbands with twice as many players. I believe the problem is self perpetuating because new players and existing Order players will start Destruction characters to be on the winning side, making the imbalances worse. I've played a Destruction character also, and it got boring fast also when there is no opposition. If the trend continues, and it does appear to be getting worse, soon all the players will be on one side only. Good PvP combat should depend on teamwork and skill, not just having more fighters than the other side.
This is a serious flaw in what could have been a very good game. As it is, there is little enjoyment and a lot of frustration.


Showing reviews 1-5 of 181
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